Clean Slate
A first-person restoration game where the mess fights back. Each shift is a timed race against spreading grime — grass regrows, washed concrete re-soils, litter blows back in. You draft upgrades mid-run and win by locking down the property one lane at a time. Cleaning-game satisfaction with a survival game's pressure underneath it.
The prototype needs a mouse and keyboard — grab a laptop to play. Mobile support is on the R&D list.

What this build exists to answer
Is racing entropy fun, minute after minute? That's the whole question. The prototype puts a timer on a dirty property, lets the dirt push back, and measures whether the loop holds up.
PlayCanvas Engine · ~0.6 MB gzipped, zero downloaded assets — every level, mesh and sound is generated in code.
Curious where this goes?
Clean Slate is early and honest about it. If the concept fits your platform, let's talk about what a full production would look like.